Lamarck Sa
Lamarck Sa
Stylized Character Artist at Roarty Digital
São Paulo, Brazil

Summary

Game Character Artist
- High-Resolution models
- Retopology to reduce polycount and get ready for rig and animation
- Uv-Layout to optimize resolution in-game
- Texturing PBR and NonPBR maps
- Presentation in Unreal Engine

TOYS
- Creation of high res models for statues and collectible
- Action Figures

For freelance and more information, please email me; I'll answer ASAP.

Skills

Art DirectionCompositingConcept ArtIllustrationCharacter ModelingCharacter DesignphotoshopVector Illustrationzbrush

Software proficiency

Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
autodesk maya
autodesk maya
maya
maya
arnold
arnold
photoshop
photoshop
zbrush
zbrush

Experience

  • 3d stylized character artist at roarty digital
    vancouver, CA
    July 2024 - Present

    Artist specializing in creating stylized characters. Lowpoly modeling techniques and hand-painted textures, I use tools such as Zbrush, Maya, Substance Painter, and Unreal Engine to bring unique and engaging characters.

  • Character Artist at kokku games
    Recife, Brazil
    February 2022 - Present

    Creation of character ready for gamming. High and Low mesh, retopology and texturing for game engins.

  • 3D Sculptor for collectable at FreeLancer
    São Paulo, Brazil
    November 2019 - Present


    Character creation, 3D sculpture and preparation / separation of cut pieces for production and 3D printing. Render for presentation and demonstration of the final project before production.

  • art director at New//It
    São paulo, Brazil
    February 2017 - Present

    Art director, 3d artist and motion design